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Character Technical Artist

Sumo Digital

Who are Timbre Games?  
Timbre Games is a Vancouver based early-stage game development studio with over 100 years of founding leadership. We believe culture drives creative, where we draw on community and diversity to build truly unique experiences.    
Our mission is to build a world class network of Game Studios; to provide accessible awesomeness to our players, to our team, and to the world.     
Everyone has a story. Come write yours!    
Art at Timbre Games  
We are visionaries, sculptors, painters and landscapers of virtual worlds. Together, we breathe life into creative concepts and ideas while defining experiences and quality. We collaborate with multiple departments to establish our vision, and absolutely light up as we watch it all come together. We are utilizing advanced tools and technologies to shape our vision of building diverse and accessible AAA games. In this role, you’ll be helping us create a unique, cartoony ARPG. 

Character Technical Artists impact our team by driving character pipeline and tools creation for Maya and Unreal.  

As a Character Technical Artist at Timbre, you:

    • Work with the Character Art and Animation teams to improve character creation processes and workflow  
    • Be a key bridge between Artists and Engineers, understanding their needs to build out unique Timbre solutions  
    • Clearly communicate technical challenges and concepts to the team 
    • Help define and maintain a pipeline to accomplish the technically challenging goals of a high-quality game  
    • Assist in scoping work for on-time milestone deliveries 
    • Focus on removing blockers to allow the content creators to do their best work 
    • Participate in an agile development work environment 

Your Track Record Might Include:

    • Tools scripting knowledge in python and/or MEL languages 
    • Troubleshooting technical issues that arise with characters in both Maya and Unreal 
    • 3 + years of experience in games or film working in a similar role 
    • A well-rounded technical expertise in the realm of characters 
    • An innovative and exploratory mindset 
More About Timbre Games:    
Timbre Games are headed up by industry veterans in beautiful Vancouver, BC. Our experience stretches through mobile to AAA (think Gears of War, the Sims, SSX, FIFA, Age of Empires, among others!). We’re excited to build a ‘playoff ready’ studio that is centered on creativity, humour and diversity. We can’t wait to share our first project that we’re secretly working away on, and we welcome your application with open arms as we grow a world-class studio here in Canada!     
·        Competitive salary & benefits    
·        Annual bonus & RRSP matching     
·        20 days paid vacation, plus Christmas week off    
·        Remote / Work from home / Flexible hours    
·        Open door policy with direct access to leadership    
·        Industry veterans with a wealth of knowledge to share   
Timbre Game’s Commitment to Diversity and Inclusion    
Timbre recognizes the importance of creating an environment where all our employees feel included and empowered. We believe that culture drives creative, we value each employee’s unique experiences and perspectives across our company and recognize that it is both the smart and right thing to foster diversity, equity, and inclusion within our organization.    
By diversifying our workforce, increasing equality, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!    

We Welcome ALL to Apply. 
At Timbre Games, we believe that Culture drives Creative and we celebrate all backgrounds and attributes that make us unique and amazing - in this world and the ones we create! If you are excited about what we’re building at Timbre Games, we want to hear from you, even if you don’t think you check all the boxes!  
If you believe you are who we’re looking for, contact us at:   
Apply for this job
Location: Timbre Games, Vancouver
Date found: 2022-11-06

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