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Lead, Software Engineer, Remote Rendering

Magic Leap

Magic Leap is looking to expand its Graphics and Rendering team, and we are looking for exceptionally talented senior programmers who are ready for a challenge to help in the development of our spatial and split computing framework targeting solutions such as remote rendering for example.

Responsibilities

  • Architect, implement and maintain pipelines and features
  • Design, write, debug and refine rendering systems, features, tools and infrastructure as needed
  • Work with other engineers in developing applications and samples to show case proof of work
  • Evaluate and understand the intentions of the projects, document development needs and assess technical feasibility
  • Analyze existing functionality in the existing solutions and see if they are in line with intentions
  • Suggest improvements whenever necessary by designing and implementing new systems
  • Collaborate with other teams to establish constraints and communicate the technical possibilities of the various needs
  • Validate the performance by automating kpi and setup test cases
  • Optimize whenever necessary
  • Suggest innovations
  • Identify and triage bugs
  • Document work, create technical documentation as needed
  • Contribute to department best practices and guidelines
  • Provide realistic task estimations

Technical Requirements

  • Advanced understanding in C++
  • BS, MS or PhD in Computer Science, Maths, Physics, or a related technical field
  • AR/VR or spatial computing development experience is an advantage
  • A good understanding of computer graphics, 3d engines and 3d technology principles
  • An advanced understanding of 3d platforms and the requirements needed to develop software on them
  • Good experience in OpenGL and ability to write shaders
  • Strong computer science and 3D maths background
  • Understand latency sensitive issues in the display pipeline
  • Understand 6dof motion to photon issues
  • A demonstrable willingness to develop software engineering process and application production skills
  • Hands-on experience with Vulkan programming is a huge bonus
  • Custom engine (or Unreal/Unity plugin) development experience is an advantage
  • Experience with networking technologies such as socket programming is a huge bonus
  • Experience with Video codecs such as H.265, H.264, VP8/9 is an advantage
  • Experience with Android Native Framework development is an advantage

Skill Requirements

  • Be proactive and able to help with ad-hoc problem solving
  • Must be a team player and know how to operate in a cross-team environment
  • An avid enthusiast for spatial computing and 3d technologies
  • Experience communicating the use of 3d engines and their scripting component framework both verbally and in written form
  • Must have high attention to detail and extremely high bar for the quality of work
  • Able to work in research oriented topics
  • Must be organized and able to context switch between multiple projects
  • Ability to do task breakdown and write documentation
  • Research, communicate and anticipate business and product needs in the relevant field
  • Must have great time management skills to perform in a busy work environment.
  • Exceptional communications skills

Additional Information

  • All your information will be kept confidential according to Equal Employment Opportunities guidelines.


#LI-REMOTE

Location: Sunnyvale, CA; Los Angeles, CA; Seattle, WA; Remote (US based only); Austin, TX; Plantation, FL; Toronto, ON; Zurich, Switzerland
Date found: 2022-11-04

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