Associate System Engineer

Nintendo of America Inc.
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at
  • Developmental position that performs technical analysis, design and system development on project related tasks of moderate scope and impact using appropriate technologies to support department and company objectives.
  • Typically works as part of team with more experienced Engineers and Sr. Engineers under direct supervision
  • Works with team members to define the functional and technical needs of an organization and recommend solutions.
  • Assesses available technologies to meet needs, defines technical specifications and designs tasks of moderate scope and impact
  • Works with other engineers to develop and modify technology systems, addressing functional performance, security, quality, operations and monitoring needs.
  • Creates detailed test scenarios, performs testing and analyzes results.
  • Documents all technology changes through appropriate change control.
  • Clearly communicates to team status of work, progress and obstacles.
  •  Keeps current with engineering approaches, technologies and techniques.
  • Ensures work is compliant with established regulations and other internal controls
  • Provides on-call support as needed.

  • Typically requires one to three years of related experience in various system development technologies, patterns and practices.
  • Progressively developing expertise, applying company policies and procedures to resolve a variety of issues.
  • Experience working on problems of moderate scope where analysis of situations or data requires a review of a variety of factors.
  • Ability to work a varied schedule to respond to on-call departmental needs.
  • Bachelor of Science degree in Computer Science, Computer Engineering, Electrical Engineering, Information Technology, Information Systems, Industrial Engineering, or related field; or equivalent combination of education and experience.
We are an equal opportunity employer of individuals with disabilities and protected veterans....valuing diversity…celebrating strengths.

Nintendo is looking to hire a Associate System Engineer at their Redmond, WA, USA location. Job contains the tags Unity and Programmer.
Job discovered on 3/11/2020

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