Game Designer - Lead

Position: Lead Game Designer Location: Remote Contract/For Hire: Full-time NUKKLEAR is an independent game development studio based in Hannover with team members working remote from all around the world. We are looking for our next full-time Lead Game Designer to join the team and work on an unannounced AAA title within an already established IP. As a Lead Game Designer at NUKKLEAR, your day-to-day tasks involve preparing and presenting high- to low-level design goals from and to the director’s board, designing features and taking them through the full development cycle from high-level design to shippable quality as well as maintaining and balancing them. This includes: • Efficient communication of design goals • Understanding of high-level design request and being able to translate them into low-level design documents • Taking full ownership and responsibility for features and keeping an eye on dependencies and deadlines • Collaborate across disciplines and teams to make sure that the features are designed and implemented in the best possible way • Hands on in-engine work with balancing, prototyping and such • Balance parameters in the engine and with the help of spreadsheets • Be as a source of truth for the dev-team, keep an overview of the project and support when questions arise • Lead a group of designers, managing their workload as well as supporting & mentoring them • Supervise the design process, and ensure that communication across the teams is clear and structured • Participate as part of a group of leads, and actively facilitate the decision-making process with stakeholders Requirements: • 5+ years of experience in Game Design roles, at least 2 years in a Lead Design role • Previous experience as a Game Designer in an AAA environment • Experience with mentorship and development of designers • Strong understanding of agile development processes, workflows, and tools • Great understanding of game design fundamentals: game systems, balancing, flow, pacing, motivation, player guidance, etc. • Great understanding of what makes a gameplay experience engaging • Great collaboration and problem-solving skills • Self-reliance, self-motivation, good communication skills, and team-player attitude • Excellent verbal and written communication skills in English Bonuses: • Extensive knowledge of UE4 or another comparable AAA game engine • Strong knowledge of scripting languages, preferably UE4 Blueprint System • Experience in designing features related to vehicle combat • Extensive knowledge in open-world, survival, crafting and MMORPG genres • Experience working remote across different time zones We offer: • Permanent remote position – work anywhere you want, within the core hours of the CEST time zone • Work with an experienced international team • A unique opportunity to work on an established Sci-Fi License • Flexible work-life balance • 26-30 Vacation days a year International applications are welcome, but a working permit for Germany is a huge plus. Please send your complete application documents including work samples, your portfolio, CV, your earliest start date and your salary expectation.
NUKKLEAR is looking to hire a Game Designer - Lead at their Remote location. Job contains the tags Designer, Unreal, English, Remote, Lead and Senior.
Job discovered on 10/18/2021