-Game design experience, Metroidvania style games a big advantage.
-Experience designing and working in Unity
-Previous experience in launching a similar title is a big advantage
-Heavy creative design experience including experience with
-Creation and evolution of game concept ideas concepts
-Experience with experimenting with themes and genres
-Developing maps, scenarios including varied levels of difficulty
-Creating multiple paths to accomplish each gameplay goal
-Design the gameplay reward/punishment system.
-Decide the rhythm and the intensity of the game reward and punishment.
-Help to design the enemy and bosses pattern, attacks, and weaknesses.
-Design environmental elements that can make any play area fun and challenging
-Help design the main character grow system/ability system
-Good organizational skills and ability to focus on every level of detail
We'll consider just candidates with previous experience on shipped titles.
Please contact us @ email@example.com
Subcult Joint is looking to hire a Game Designer at their remote location. Job contains the tags Unity, Environment, Designer, Remote, Senior and Lead.
Job discovered on 11/17/2021