Lead Content Designer

Proletariat is looking for a Lead Content Designer for Spellbreak, our upcoming multiplayer action-spellcasting game. This role leads and manages the team of designers responsible for the map, quests, storytelling, lore, and content, both in and out of the game. Responsibilities: -Manage and oversee the creation and implementation of content in the game. -Along with the Content Director, ensure consistent and high-quality content across the entire game. -Lead and motivate the team of content and map designers and act as an advocate for them to the wider team. -Mentor and grow the content design team. -Create goals and workflows with production, engineers, and artists. -Work with the Design Directors to plan and deliver content in line with the broader vision and goals of the game. -Give critical feedback to the rest of the team on all aspects of the game. Requirements: -6+ years of experience in game design, with at least 2 years in a management or lead role. -Shipped at least two titles with a heavy focus on content (RPGs, MMOs, open-world, etc) -Strong familiarity with modern storytelling, content delivery, and live games and the best practices therein. -Experience with documentation and production pipelines on medium to large teams. -Excellent communication skills, both written and verbal. -Strong empathy for your coworkers and players.
Proletariat Inc. is looking to hire a Lead Content Designer at their Boston, MA location. Job contains the tags Lead, Writer and Designer.
Job discovered on 11/7/2019

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