Lead Engineer - Compilers (NTD)

Nintendo Technology Development 


The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

DESCRIPTION OF DUTIES
  • Scopes and stages work into well-defined milestones, delegating work effectively and provides reliable timeline estimates based on available resources
  • Owns code base, coding standards, hardware solutions, test frameworks and strategies for their team/module
  • Performs comprehensive technical reviews, delivering constructive actionable feedback
  • Identifies and clears roadblocks to optimize team output
  • Drives development of technology roadmap and architecture for their team
  • Owns and defines development workflow and systems for module
  • Identifies opportunities to improve team’s productivity, skills and work product
  • Collaborates with peer groups at Nintendo Co., Ltd. (NCL) and its subsidiaries
  • Provides leadership, coaching, guidance and mentorship to all members of the team (whether directly supervising them or not). Contributes to career development of others, identifying areas for focus and improvement
  • Serves as liaison and adviser to management on project status, needs, and areas of escalation
  • Plays a significant role in evaluating talent and representing the company to candidates
  • Up to 10% travel; domestic and international

SUMMARY OF REQUIREMENTS
  • 8+ years related experience
  • Comprehensive knowledge of embedded software/hardware design, application software design and emerging technologies
  • Comprehensive knowledge of real-time interactive platform technologies and industry related trends
  • Highly proficient in their domain and knowledgeable in diverse technologies
  • Mastery of C, C++, C# or equivalent
  • Fluency in Japanese a plus
  • BS or MS in engineering or equivalent
  • Valid passport may be required
We are an equal opportunity employer of individuals with disabilities and protected veterans....valuing diversity…celebrating strengths.

NOA-RG

Nintendo is looking to hire a Lead Engineer - Compilers (NTD) at their Redmond, WA, USA location. Job contains the tags Lead, Unity, C++, C#, Lua, Tech and Programmer.
Job discovered on 1/14/2020

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