Lead Gameplay Programmer

About Splash Damage
 

At Splash Damage, we’re dedicated to crafting team-based multiplayer games that ignite friendships as much as they do healthy competition and teamwork.

Our teams celebrated the launch of Gears Tactics earlier this year, and we’re currently developing Outcasters for Stadia along with several unannounced titles.

As an UnrealEngine focused studio, we're excited to be transitioning our teams to the latest in UE5 technology and we're looking for skilled and passionate developers to help us drive this.

We're advocates for work-life balance and offer a comprehensive benefits package focused on the well-being of our staff and their families.

We believe that teams create the best work when they have a range of perspectives and experiences to draw from. Therefore we're committed to increasing diversity across our studio, fostering an inclusive environment to ensure everyone's voices are heard.

Due to the on-going COVID-19 outbreak, we're all currently working from home. We’re still looking to welcome new team members, who'll join us remotely until we return to the studio 

 

The Role

At Splash Damage, we create multiplayer combat games that champion team play and promote lifelong friendships. Members of the Gameplay programming team at Splash Damage are responsible for implementing new and exciting gameplay features within a multiplayer environment. We work closely with other disciplines to help them realise their ideas through rapid prototyping and iterative agile development.

As a Lead Gameplay Programmer, you will consider the skills and talents of your team members and use their experience to identify risk, build roadmaps and become a force-multiplier for your team, mentoring them every step of the way.

As an UnrealEngine focused studio, we're excited to be transitioning our teams to the latest in UE5 technology and we're looking for skilled and passionate developers to help us drive this. We're advocates for work-life balance and offer a comprehensive benefits package focused on the well-being of our staff and their families.

You excel at:

  • Setting clear technical direction, intent and best practices within your team.
  • Identifying risks and blockers early and proactively removing them.
  • Working effectively in open and collaborative environments.
  • Working closely with project leadership to plan long term road maps and improve development processes.
  • Seeing the big picture impact of decisions and critically evaluating them.
  • Write clear, maintainable and scalable code as needed
  • Nurturing professional growth within your team with an enthusiastic attitude and a team-first mentality.
  • Communicating ideas, intent and constraints to both technical and non-technical team members.

You have:

  • Expert knowledge of C++, with relevant professional experience.
  • Strong understanding of game-development related 3D maths principles.
  • The leadership skills to lead a gameplay development team.
  • Professional experience iteratively implementing gameplay features from inception to delivery.
  • Experience working in all phases of game development, from feature design to planning and establishing roadmaps, implementation, and bug-fixing.
  • Able to analyse and debug unfamiliar code of a reasonable complexity to understand and extend the functionality of an existing module.
  • Has knowledge and experience driving an agile methodology within a team.
  • Experience working closely with design teams to elicit requirements and design gameplay systems.
  • Ability to review and give feedback on teams work in a clear and constructive manner.

Even better if you have:

  • Professional development experience with real-time networked multiplayer games.
  • Professional Unreal Engine 4 development experience on PC and/or consoles.
  • Experience with multi-threaded development
  • Experience developing for Scarlet, PS5, Xbox One and/or PS4.
  • Experience profiling and optimising code for optimal CPU, memory and bandwidth usage.
  • Experience in animation programming.
  • Experience developing procedurally generated environments.

Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.
Splash Damage is looking to hire a Lead Gameplay Programmer at their London, UK location. Job contains the tags Remote, Lead, Unreal, Unity, C++, Lua and Programmer.
Job discovered on 10/21/2020