Level Designer

Level Designer -Gamelevel design experience, Metroidvania-style style games a big advantage. -Experience designing, prototyping, and working in Unity -Previous experience in launching a similar title is a big advantage -Ability to work with active lighting including adding assets and lighting to existing Unity projects -Ability to tell a deep story through scripted, written, and visual language -Methodical mindset -Deep understanding of gameplay and game engagement -Problem-solving ability We'll consider just candidates with previous experience on shipped titles. Please contact us @ subcultteam@gmail.com
Subcult Joint is looking to hire a Level Designer at their Remote location. Job contains the tags Remote, Senior, Lead, English, Unity and Environment.
Job discovered on 11/17/2021