Mid/Senior Character Rigger/Technical Animator

Mid/Senior Character Rigger/Technical Animator


Gunfire Games is seeking a highly skilled and experienced Character Rigger/Technical Animator for our upcoming titles. This is a combo role in which you will design, create and implement complex character rigs utilizing proprietary tools in 3ds Max as well as work heavily on pipeline development. The ideal candidate has a strong understanding of animation and scripting. Required to be a self-starter, must be motivated and willing to work without much supervision.


  • Develop and maintain numerous character rigs in 3ds Max across multiple projects

  • Write pipeline tools and scripts to aid the animation team

  • Ability to follow established specifications of existing rigs while developing improvements for future rigs

  • Work closely with the Character Art team to ensure all assets are delivered in a format that is suitable for rigging and animation

  • Import character rigs into Unreal, create physics assets, set up Anim Dynamics and cloth simulation when needed

  • Work with Animation team to develop animation-friendly rigs for a broad range of characters following existing technical requirements


  • Excellent communication, interpersonal, and organizational skills

  • Expert knowledge of animation and animation tools

  • Ability to iterate and implement quickly without sacrificing quality

  • Knowledge of game production pipeline and 3d game engines

  • Experience with organic and mechanical rigging

  • Understanding of scripting languages (maxscript is a plus)

  • Actively seek feedback to improve work while also providing guidance and feedback to peers


  • Experience with facial motion capture set up and rigging

  • Expert knowledge of maxscript

  • Expert knowledge of Unreal 4

The above list of job duties is not exclusive or exhaustive and the hired applicant may be required to undertake additional tasks as may be reasonably expected to perform.

Apply to: jobs@gunfiregames.com

Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.


Due to state and city regulations, we have currently adopted an optional work-from-home model. Although we cannot wait to have everyone back in our awesome, newly renovated studio, the safety of our team is priority #1. We will continue to adhere to regulations and assess the safety of a mandatory return to the studio when the time comes.

Gunfire Games is looking to hire a Mid/Senior Character Rigger/Technical Animator at their Austin, TX, USA location. Job contains the tags Senior, Motion Capture, Rigging, Max, Unreal, Unity, Physics, Character, Animation, Tech and Art.
Job discovered on 10/12/2021