Monetization Designer

Join us as we continue to develop the evolving stories of the Halo Infinite universe! For the first time in franchise history, our Multiplayer experience is going Free to Play across PC and Xbox devices and we need talented designers to join us in creating new ongoing experiences for our players. 

 

We are seeking to bring on an experienced, creative, and collaborative monetization designer to help us build our next phases of Halo Infinite’s Free to Play experience. This role will focus on in-game initiatives to drive player engagement and long-term player progression, as well as a player-first store and monetization model. This role will work closely with our progression, marketing, business, and analytics teams, among others, to curate and understand our player data to ensure your designs deliver on our studio goals. 

Responsibilities

  • Improve and develop new sustainable monetization systems in line with our vision for Halo Infinite and our respect for our players time as well as their monetary investment.  
  • Collaborate across teams with your business and game team leaders.  
  • Coordinate with Design and Art teams to develop a strategic plan for creation of in-game items and driving regular updates to the in-game store.  
  • Stay up to date and provide competitive analysis on current and emerging monetization trends, taking point on raising the overall knowledge level in the design team for best practices.  
  • Collaborate with our analytics team to analyze player behavior and economic engagement for progression activities.  
  • Develop reports on performance, then suggest and implement new strategies and optimize existing offerings.  
  • Collaborate with operational and game teams to plan and manage post-launch Season content efforts.  

Qualifications

  • Experience developing in-game economy systems or working on economy systems on at least one live service game. 
  • Ability to model your in-game economy in a software package of your choice and present it to a broad set of team members and stakeholders. 
  • Thorough knowledge of video games with deep insight into models that respect a players time and money spent for game economies, including monetization elements. 
  • Ability to work in highly collaborative, interdisciplinary, and iterative environment, while delivering under deadlines and time constraints. 
  • Knowledge of how player progression systems and economy systems interact. 
  • Understanding of player psychology. 
  • Interest in playtesting, getting feedback, and giving feedback. 

Bonus Skills 

  • Degree in Economics, Finance, or Statistics 
  • Experience with Tableau, SQL, Excel, and analytics in general 
  • Scripting or programming experience 
  • Gameplay systems design experience 

 

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Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.  We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.

 

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

343 Industries is looking to hire a Monetization Designer at their Redmond, WA, USA location. Job contains the tags Unity.
Job discovered on 10/13/2021