Senior Sound Designer (Frostpunk 2)

Senior Sound Designer (Frostpunk 2)

Job description

We are looking for a Senior Sound Designer who will make all the bzzz, drrrr, grrrr and other sounds that we actually don’t know how to put into words.

You will be able to join people who are hyped and driven to create something entertaining and meaningful at the same time. If you are tired of repetitive daily tasks and looking for a place where you can use all of your skills and get a package of completely new ones - here is a place for you!

We can’t say what kind of sounds you will make, but we can say what tasks lay ahead of you:

  • Design and production of sound effects and audio assets utilizing sound libraries, audio synthesis, location & foley recording.

  • Creation of the audio systems and integrating audio assets into the game using Wwise and U4.

  • Close cooperation with design and other art departments with the goal to create an immersive audio experience for existing gameplay mechanics and narrative parts.

Job requirements

What makes victory sound when you apply:

  • Experience with significant project contribution as a Sound Designer(or similar),

  • Experience in integrating audio for games purposes.

  • Experienced at integrating audio, using Wwise, Fmod or other middlewares.

  • Fantastic sound design skills combined with knowledge about efficient implementation

  • Proactive approach to work

  • Very good communication skills


We are offering you:

  • Flexible working hours.

  • Training budget.

  • 20 or 26 days of fully-paid holiday leave.

  • Attractive bonus system – annual bonus, motivation programme.

  • Benefits: Multisport card, private medical care for you and your family.

  • Attendance in game dev events.

  • Work in modern office near Metro Dworzec Wileński and Dworzec Wschodni stations.

Apply for this job
11 Bit Studios is looking to hire a Senior Sound Designer (Frostpunk 2) at their Warsaw, Poland location. Job contains the tags Senior and Sound.
Job discovered on 10/13/2021