Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.
Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
BioWare creates games focused on rich stories, unforgettable characters and vast worlds. It operates primarily out of Edmonton (Alberta, CAN) and Austin (Texas, USA) creating some of the world's most critically acclaimed titles since 1995. The studio is currently working on future game experiences for the Mass Effect™ franchise, one of the highest rated video game series of all time, and the Dragon Age™ franchise, whose latest entry was the 2014 Game of the Year. We are also working on announced projects Star Wars™ The Old Republic™, a story-driven massively multiplayer online game, and Anthem™, a co-operative Action-RPG set in a new and mysterious world.
'Dragon Age: Dreadwolf' is the new title in the long-running Dragon Age franchise, and we are looking for a Senior Systems Designer with a strong background in economy and progression design to join the team.
Reporting to the Lead Systems Designer and Game Systems Director, you will be shaping the progression and economy of a modern RPG with BioWare's signature player autonomy and customization, supporting the studio's other projects in the long-term.
Remote and work-from-home options are available for this position.
BioWare and the Dragon Age project are committed to improving diversity, equity, and inclusion across our teams and in the products we ship. We expect our team to:
Candidates from historically under-represented backgrounds are highly encouraged to apply.