Senior Technical Procedural Artist, AI@Unity

Role description

The Opportunity

Using our industry-leading game engine, we are crafting a whole new line of products centered around running massively scaled simulations in the cloud. What we build will impact multiple industries such as Robotics and Autonomous Vehicles, and contribute to the advancement of the field of Artificial Intelligence!

We are developing a ground-breaking ML operations platform, one specialized in using the power of real time 3D to solve difficult problems in computer vision. Success for us looks like enabling a single ML developer customer to build a production-level computer vision model with a limited set of real world images. In order to achieve this objective, we must make significant investments in simulation and ML infrastructure and 3D simulation tools and content.

Your role on this team will focus on procedural content creation for our Computer Vision and Robotics toolset and services. Our customers are training computer vision systems using synthetic data created by Unity, and the top problem cited is access to trustable 3D content. Your goal will be to build procedural environments and projects that can be used across multiple customers.

What you’ll be doing:

  • Develop procedural systems in content creation tools and produce procedural environments in Unity
  • Solve technical challenges related to procedural and parametric content generation
  • Develop scalable content database solutions, automated asset conversion processes, asset validation checks, automated labeling and metadata generation for vast amounts of digital assets
  • Game development (or equivalent visual effects fields) with multiple shipped titles, films, or applications

What we’re looking for:

  • Expert-level experience with procedural artistry tools and systems
  • Experience crafting environments and procedural systems for realtime 3D applications such as Unity or Unreal Engine
  • Experience with scripting extensions in DCC or realtime engines
  • BS degree in Computer Science, Engineering, Graphic Art, Game Design, Animation, or a related field, or equivalent experience
  • Key skills in Unity, C#, VFX, materials setup, scene generation, and lighting setup

You might also have:

  • Experience in groups that have developed or made use of synthetic data for computer vision
  • Experience with Perforce, git, and/or other source control software
  • Experience with other programming languages, especially C++ and OOP concepts.

Life at Unity

Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.

The company’s 1,800+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than five billion times per month in 2020. For more information, please visit www.unity.com.

Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please let us know.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

 

La vie chez Unity

Unity (NYSE: U) est la plateforme la plus utilisée au monde pour la création et l'exécution interactive de contenu 3D en temps réel (RT3D). Des créateurs, notamment des développeurs de jeux vidéo, des artistes, architectes, concepteurs automobiles et cinéastes, utilisent Unity pour donner vie à ce qu'ils ont imaginé. La plateforme de Unity offre un ensemble complet de solutions logicielles pour créer, exécuter et monétiser du contenu interactif 2D et 3D en temps réel pour les téléphones mobiles, les tablettes, les ordinateurs, les consoles et les appareils de réalité augmentée et de réalité virtuelle.

Notre équipe de plus de 1800 personnes assignées à la recherche et au développement fait en sorte que Unity soit à l'avant-garde du développement et assure un soutien optimal pour les plus récentes technologies et plateformes. Les applications développées par les créateurs au sein de Unity ont été téléchargées plus de cinq milliards de fois par mois en 2020. Pour en savoir davantage, visitez le site www.unity.com.

Unity est un employeur axé sur l'égalité des chances qui s'engage à favoriser un environnement inclusif et innovateur avec les meilleurs employés. Par conséquent, nous fournissons des opportunités d'emploi sans tenir compte de l'âge, la race, la couleur, l'ascendance, l'origine nationale, la religion, le handicap, le sexe, l'identité sexuelle ou l'expression, l'orientation sexuelle ou tout autre statut protégé. S'il y a des préparatifs ou des ajustements que nous pouvons faire afin de vous aider à avoir une expérience d'entrevue confortable et positive, veuillez-nous le faire savoir.

Les chasseurs de têtes et les agences de recrutement ne peuvent pas soumettre résumes/CV par ce site Web ou directement aux superviseurs. Unity n’accepte pas des chasseurs de têtes non sollicités et des résumés (CV) d’agence. Unity ne payera pas d’honoraires à aucune agence tierce ou entreprise qui n’a pas signé d’ententes avec Unity. 

#LI-TK1

Unity is looking to hire a Senior Technical Procedural Artist, AI@Unity at their Vancouver, BC, Canada location. Job contains the tags VR, Temp, Senior, Unreal, Unity, C++, C#, AI, Tech and Art.
Job discovered on 7/27/2021