We are the Unity Simulation team, focused on enabling industrial users–from robotics, autonomous driving, drones, agtech and more–to use Unity to build massive simulations, such as million-square-foot warehouses with dozens of robots and hundreds of sensors. Our customers use these simulations to test software against realistic virtual worlds, to teach and train robot operators, and to try physical integrations ahead of implementing them in the real world.
The goal of the Unity Simulation Physics team is to ensure that we can support the physics simulation requirements of these industrial customers. The primary responsibility is to make sure we’re making the right bets on the underlying physics engine, taking into account feature sets, performance, integration and maintenance costs, and dependency risks. Another responsibility is to develop a set of dynamic vehicle models to reduce the time to ‘Hello, World!’
As the Engineering Manager for this team, you will play a key role in defining the technical strategy for Unity Simulation Physics. You’ll also foster a healthy, collaborative team culture where engineers can do their best work. Your work will have a huge impact on how Unity can be used in industries beyond gaming!
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Life at Unity
Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.
Unity is at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than five billion times per month in 2020. For more information, please visit www.unity.com.
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