Software Engineering Manager, Physics, AI@Unity

Role description

The opportunity

We are the Unity Simulation team, focused on enabling industrial users–from robotics, autonomous driving, drones, agtech and more–to use Unity to build massive simulations, such as million-square-foot warehouses with dozens of robots and hundreds of sensors. Our customers use these simulations to test software against realistic virtual worlds, to teach and train robot operators, and to try physical integrations ahead of implementing them in the real world.

The goal of the Unity Simulation Physics team is to ensure that we can support the physics simulation requirements of these industrial customers. The primary responsibility is to make sure we’re making the right bets on the underlying physics engine, taking into account feature sets, performance, integration and maintenance costs, and dependency risks. Another responsibility is to develop a set of dynamic vehicle models to reduce the time to ‘Hello, World!’

As the Engineering Manager for this team, you will play a key role in defining the technical strategy for Unity Simulation Physics. You’ll also foster a healthy, collaborative team culture where engineers can do their best work. Your work will have a huge impact on how Unity can be used in industries beyond gaming!

What you'll be doing

  • Work closely with your manager, PMs, and customers to align on the team’s missions and priorities
  • Establish long-term technical and product vision, with a continuous focus on inventing on behalf of customers
  • Build, coach, and mentor a world-class engineering team
  • Unblock obstacles and empower the team to do their best work
  • Own the quality of your team’s deliverables

What we're looking for

  • Experience building, retaining, and managing high-performing, diverse, and inclusive teams, and in growing and mentoring software engineers
  • Solid understanding of vehicle dynamics
  • Experience with Unity, Unreal, Bullet, ODE, Chrono, MuJoCo, or any other 3D game engine or simulator
  • Excellent communication skills with the ability to build relationships across the company and across country boundaries

You might also have

  • Advanced degree in physics, mechanical engineering, or a related field
  • Experience with integration and maintenance of physics engines
  • Knowledge of C#

Life at Unity

Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.

Unity is at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than five billion times per month in 2020. For more information, please visit www.unity.com.

Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please let us know.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

#LI-LM2 #SEN

Unity is looking to hire a Software Engineering Manager, Physics, AI@Unity at their Munich, Germany location. Job contains the tags VR, Unreal, Unity, C#, Physics and Programmer.
Job discovered on 4/25/2022