Technical Artist - Character

Technical Artist - Character

Airship is currently seeking a skilled Character Technical Artist to help keep the artistic vision intact by developing pipelines and tools to push the quality and efficiency of our characters.  You’ll work closely with Character Artists and Animation, advising on technical resources, researching new techniques, and ensuring the team is efficient and effective.


  • Learn and maintain a deep understanding of the character (both player and non-player) animations and systems driving the characters.

  • Work within the constraints of the project, efficiently providing expertise to the character team.

  • Work with art, design, and code teams to prototype new features.

  • Ability to use debug and solve complex visual and performance problems.

  • Help support animators and character artists on a daily basis.

  • Push the boundaries on what the team and tech can do, researching and developing as needed.


  • Houdini

  • Python 

  • Lua

  • MaxScript

  • Maya

  • 3D Studio Max

  • Adobe After Effects, Photoshop

  • Substance Painter

  • Unreal Engine


  • Experience rigging characters and developing animation tools.

  • High attention to detail.

  • Excellent communication skills.

  • Solid understanding of art and animation pipelines.

  • Familiarity with game systems and the game development process.

  • Ability to identify the best tools and software to maximize productivity.

  • Understanding of rigging and animation.

  • Experience in physics simulations.

  • Shader development experience.

  • High-level artistic skills - proportion, color, composition.

  • Creative mindset and ability to overcome technical challenges.

  • Experience in digital art content creation - high and low-poly modeling, unwrapping, baking, texturing, level art, etc.

  • Excellent interpersonal skills in dealing with differences between creative and technical teams.

Airship Syndicate is looking to hire a Technical Artist - Character at their Austin, TX, USA location. Job contains the tags Rigging, Maya, Max, Houdini, Photoshop, Painter, Substance Painter, Unreal, Python, Lua, Physics, Character, Tech and Art.
Job discovered on 6/8/2021