Technical Artist - Contract

Playground Games is seeking a Technical Artist to join our Forza Horizon team here in Leamington Spa. This is an opportunity to work alongside award-winning technical and creative talent.

As a Technical Artist you will be building internal art processes and guiding asset pipeline implementation in collaboration with the Tools and Rendering team. 

Ideally you'll have experience of working on published console titles with a wide experience of industry tools. Additionally familiarity with art creation pipelines, asset exporting and process automation would be ideal for this role.

Skill Summary:

  • Experience of working on published titles on consoles.
  • Exposure to C++ and / or C#
  • Knowledge of art creation pipelines, asset exporting and process automation
  • Exposure to a range of techniques for specialising 3D packages, such as scripts, plug-ins and existing software.
  • Demonstrable ability with MAX or Maya scripting.
  • Ability to problem solve and think creatively.
  • A passion for games and game visuals.

This is a fantastic opportunity to join one of the world’s most exciting games studios, using cutting edge technology to create world class games, within a strong, collaborative team.

Apply Now

A message from


“I work on an awesome game, with a great team. What more could you want!”
Playground Games is looking to hire a Technical Artist - Contract at their Warwickshire, UK location. Job contains the tags Temp, AAA, Maya, Max, Unity, C++, C#, Tech and Art.
Job discovered on 2/13/2020