Technical Game Designer

Funovus is a game development studio based in the United States, with team members around the globe, embracing a remote-working, geo-diverse team and culture. We are looking for people who are fierce, capable, and have a strong desire to make fun, innovative, and memorable games. JOB REQUIREMENTS Ambition for creating games that reach massive audiences and a constant desire to improve Strong critical thinking and analytical skills; able to work effectively in data-driven environment Able to give and receive critical feedback constructively and gracefully Fluent in at least one game editor (such as Unity, UE5, StarCraft 2 Editor, or Warcraft 3 Editor) Fluent in Lua or a similar scripting language Passion for games, especially casual and midcore mobile games Experience with UI design and implementation a plus JOB DUTIES Drive the full cycle of game development from research, development, launch, and live ops Design, implement, and iterate on gameplay through rapid prototyping and feedback cycles Design and implement meta game and economy systems; validate results with analytics tools Polish moment-to-moment gameplay experiences with great attention to detail Fast iteration during live operation based on data and user feedback Job Type: Full-Time Location: California or Remote We sponsor CPT/OPT/H1B for international students.
Funovus is looking to hire a Technical Game Designer at their Remote location. Job contains the tags English, Lua and Designer.
Job discovered on 9/22/2022